AI Insights · Timothy · March 2025
Top 5 Fidget Toys Games on iOS in Ireland: Q1 2025 Performance
Explore the performance trends of the top fidget toy games on iOS in Ireland during Q1 2025, highlighting downloads, revenue, and active user metrics.
The first quarter of 2025 saw varied performance among the top fidget toy games on the iOS platform in Ireland. According to data from Sensor Tower, each app exhibited unique trends in downloads, revenue, and active users.
Slime it: Slime Game Simulator from Slime4Fun maintained relatively stable weekly revenue, fluctuating around $20, with a slight dip to $16 in late March. No download data was recorded for this period.
Antistress - Relaxing games by Moreno Maio experienced a decline in weekly revenue, starting at $40 and dropping to $4 by the end of March. Weekly downloads also decreased from 402 in early January to just 8 in the final week. Active users followed a similar downward trend, reducing from 694 to 253.
Automatoys showed an increase in weekly revenue mid-quarter, peaking at $47 in mid-March. Downloads varied, starting at 39 and reaching a low of 0 by the end of the quarter. Active user numbers steadily declined from 831 to 527.
Antistress - Satisfying Games! from CONTENT ARCADE (UK) LTD. saw a decline in revenue from $25 to $3 over the quarter. Downloads were minimal, ranging from 3 to 6, while active users remained low, fluctuating between 5 and 17.
Fluid Simulation-Magic Fluids by Viacheslav Khakhulin reported a notable weekly revenue of $114 in late February; however, no download or active user data was available for the period.
These insights offer a glimpse into the performance of fidget toy games on iOS in Ireland, with more detailed analytics available through Sensor Tower.